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Personal Project
[ Date Created ]
December 2025
[ Creative Form ]
3D Art
[ Overview ]
This abstract rocky environment was created using a combination of techniques learned so far in my 3D journey. This project taught me more about the post-production process after the inital render as well as general composition.The goals was to create a abstract fantasy environment using the techniques learned from previous 3D projects, including the use of geometry nodes as well as some basic composition.
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01 · Finding the right angle
In this artwork, I wanted most of the attention to be towards the rocks and the abstract nature of the scene to tell the story of being lost in a foreign landscape. Getting the right angle was the biggest challenge for the most part as I wanted the rocks to be presented as big and uncanny that relates to the abstract themes, though I don't think I nailed it in the final composition, this piece has allowed me to better understand how camera perspective, scale, and composition influence mood and storytelling within a 3D environment.
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70-90mm Aprox.

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02 · Lighting
The use of volumetrics in this scene was instrumental in highlighting key visual focal points in the final render. This was further enhanced through the use of light glares and color correction, helping to guide the viewer’s eye and reinforce the intended mood of the scene.
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